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Re: Guild

Posted: 13 Jul 2026, 15:54
by WOP
XRISEAGAINSTX wrote: 12 Jul 2026, 12:14 To contribute some suggestions, I have a few great ideas:

1 - Guild Bank
The leader could take collected gold and deposit it into a bank to generate daily profits (1% or 2%). This would help beginner players.

2 - Guild Battle System
As a way to mitigate gold and pearl losses, guild leaders could schedule battles against other guilds. These would take place on a specific map for a one-hour period, where damage dealt by the guild would earn rewards for all its members. For example:

Guild A vs. Guild B
Battle on July 1st, 18:00 to 19:00

1 - Total damage: 100,000
Rewards: 200,000 gold and 100 pearls

2 - Total damage: 250,000
Rewards: 400,000 gold and 250 pearls
I think the rewards looks very low, on higher level's you can earn this from 2 NPCs..it's not problem that leader have 100m gold farmed and pay 10% guild tribute every day to guild treasury..

Re: Guild

Posted: 13 Jul 2026, 17:55
by XRISEAGAINSTX
I put the values ​​as an example only.

You can add higher values ​​and adjust accordingly.

Re: Guild

Posted: 14 Jul 2026, 09:01
by WOP
Yep! 😊 Bonus maps, guild maps, and other special maps are definitely planned. The guild map reward system will probably be something along those lines. Thanks for the suggestion!