GAME IDEAS
Posted: 12 Jul 2026, 19:26
Game ideas
Since you previously asked me for new ideas, here are some suggestions for game updates:
1 - Create a "Chest Collection"
Players can spend gold for a chance to find pieces of a special map.
1 chest = 1,000 gold
Chance of winning 1 map piece: 20%
50 Cannonballs (x1): 50%
5 Gunpowder: 10%
5 Armor Plates: 10%
20 Cannonballs (x2): 10%
2 - Admiral NPCs
After defeating 20 NPCs of a specific ship type, an Admiral appears (an Admiral doesn't need to be created for every single NPC type).
3 - Elite Points
The idea is that by using pearl ammunition, the player earns Elite Points that can be used to:
- *Buy ship designs*
- *Buy elite ammunition*
- *Gain a 1% increase in the ship's base damage for every 2,000 Elite Points*
4 - New NPC rewards and map reorganization
MAP 1 - Keep the Sails and Merchant ships (and their rewards) as they are. MAP 2 -
*Experienced Merchants*
• HP = 3,000
• Attack = 500 over 5 seconds
• Reward = Between 9,000 - 10,000 gold
(can use the same visual style as the merchant from Map 1)
*Novice Jack*
HP = 4,000
• Attack = 750 over 5 seconds
• Reward = Between 12,000 - 13,000 gold
Map 3:
*Experienced Jack*
HP = 10,000
Attack = 2,500 over 5 seconds
Rewards = Between 40,000 - 42,000 gold
And so on
Since you previously asked me for new ideas, here are some suggestions for game updates:
1 - Create a "Chest Collection"
Players can spend gold for a chance to find pieces of a special map.
1 chest = 1,000 gold
Chance of winning 1 map piece: 20%
50 Cannonballs (x1): 50%
5 Gunpowder: 10%
5 Armor Plates: 10%
20 Cannonballs (x2): 10%
2 - Admiral NPCs
After defeating 20 NPCs of a specific ship type, an Admiral appears (an Admiral doesn't need to be created for every single NPC type).
3 - Elite Points
The idea is that by using pearl ammunition, the player earns Elite Points that can be used to:
- *Buy ship designs*
- *Buy elite ammunition*
- *Gain a 1% increase in the ship's base damage for every 2,000 Elite Points*
4 - New NPC rewards and map reorganization
MAP 1 - Keep the Sails and Merchant ships (and their rewards) as they are. MAP 2 -
*Experienced Merchants*
• HP = 3,000
• Attack = 500 over 5 seconds
• Reward = Between 9,000 - 10,000 gold
(can use the same visual style as the merchant from Map 1)
*Novice Jack*
HP = 4,000
• Attack = 750 over 5 seconds
• Reward = Between 12,000 - 13,000 gold
Map 3:
*Experienced Jack*
HP = 10,000
Attack = 2,500 over 5 seconds
Rewards = Between 40,000 - 42,000 gold
And so on